In Hogwarts Legacy, the RX 6700 XT (around $350) squarely beats the A770 and A750 at 1080p (by about 18% and 37%, respectively). That becomes apparent when you look at ray tracing. However, it’s been marked down to only $200 a handful of times recently, and at that price, it’s a steal. It’s not a great option now that the RX 7600 is here at $270 and the last-gen RX 6600 XT is selling for around the same price. Intel is starting to become competitive, though. Even the RX 7600 can blow past the A770 in most games, and it’s nearly $100 cheaper. For as impressive as Intel’s driver improvements are, the A750 and A770 are competing with last-gen GPUs from AMD and Nvidia in performance. Competitive on price Jacob Roach / Digital TrendsĪll of this comes in the context of price, though. They aren’t universal, but if Intel keeps up its driver pace, the A750 and A770 could be a force to be reckoned with. Targeted optimization through drivers for specific games has brought some stark improvements. What’s becoming clear, however, is that Intel’s claim that the Arc A750 and A770 have more fuel in the tank is holding up. And in Assassin’s Creed Valhalla, there are some minor improvements, but they only account for a few frames. In a Vulkan-based game like Red Dead Redemption 2, Intel’s slew of driver updates didn’t move the needle at all. Those are impressive improvements, but they’re targeted. Again, the cards are now competing with GPUs like the RTX 3060 Ti and RX 6600 XT after taking a clear back seat. It’s not just Cyberpunk 2077. The A750 went from 86 fps in Horizon Zero Dawn at 1080p to 95 fps, while the A770 climbed from 98 fps to 106 fps. Now, it’s one of the best, with the A750 outperforming even the RTX 3060 Ti at 1080p and 1440p. Previously, Cyberpunk 2077 was one of the worst showcases of the A750 and A770, falling short of even Nvidia’s RTX 3060. Similarly, the Arc A770 has gone from 59 fps to 83 fps since launch. When I retested Cyberpunk 2077, for example, the Arc A750 went from 56 frames per second (fps) at 1080p to 76 fps - nearly a 36% increase. Since then, Intel has focused more attention on recent DirectX 11 and DirectX 12 games, and it’s clear some titles are receiving specific optimization. Intel is cooking up an exciting DLSS 3 rival
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